Banner kings is causing save bloating. I can't find anywhere to share this information with the developer or their community. When playing Bannerlord, mixing matching mods, playing with Banner kings has caused saves to increase from a few seconds to an hour and a half, and solely removing banner kings reduced the save time back to a few seconds
You’re also taking away a major asset of income and troop replenishment from them. Last reason is that by the time you take the surrounding castles, your troops may be too diminished to the city. Then you have to regroup which also gives them time to regroup and take back their city. 3. Tsar_Ruswal.
The first two traits in the Leadership skill give the following: Combat Tips: +15xp per day to party and "Increase recruit level of units of the same culture with you from NPCs". Raise the Meek: +30xp per day to all tier 1-2-3 troops and, when governor, +5xp per day to troops in the garrison. I took Combat Tips but I'm not sure what "increaseBeing a Bandit King is some of the funnest gameplay i've had in Mount and Blade. Bannerlord. The fact that my Forest Bandits and Highwaymen do MASSIVE damage and is actually a viable strategy to stack them has made this game so fun while waiting for Disciplinarian. Feels good to ambush a lord in the forest and watch their troops melt like Huscarls are the ultimate siege tools, just train up a load and throw them in to combat and watch the defenders crumple. Swadian knights are a good compromise to huscals as mentioned and Rhodok sharpshooters are vital to whittle down defenders. Also if you can, get your self made marshal.
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